TilesTree

Tree

Visual Example 1 (checked feels a bit hard to read)

KeyValue
Generic
Combo
Dispenser
Hole
Jump
Layer
Mechanical
No Path
Secret
Trap
On Play/Setup
Trigger
On Destroy
Ongoing
Alters Tile(s)
Alters Ball(s)
Alters Hand(s)
Alters Turn(s)
Forbidden
Novelty
Premium
Unique
Virtual
Board
Accessory

Visual Example 2 (just info dumped in a grid layout)

Generic ✓
Combo
Dispenser
Hole
Jump
Layer
Mechanical
No Path
Secret
Trap
On Play/Setup
Trigger
On Destroy
Ongoing
Alters Tile(s)
Alters Ball(s)
Alters Hand(s)
Alters Turn(s)
Forbidden
Novelty
Premium
Unique
Virtual
Board
Accessory

Visual Example 3 (separate my higher level tag)

Mechanics

generic

combo

dispenser

hole

jump

layer

mechanical

no_path

secret

trap

Cause

on_play_setup

trigger

on_destroy

ongoing

Action

alters_tiles

alters_balls

alters_hands

alters_turns

Special

forbidden

novelty

premium

is_unique

virtual

Components

board

accessory


Visual Example 4 (Card style)

Pictures (for thangs.com models) will be scraped.